![]() ![]() BattleManager.initMembers added new this._turnForced variable.PIXI.GC_MODES.DEFAULT = PIXI.GC_MODES.AUTO changed to _MODE = PIXI.GC_MODES.AUTO.Sprite.prototype._renderWebGL updated to be picky when detecting usage for a heavy renderer.There’s also a bug fix to the Control Variables command, too.įor those using the Yanfly 1.5.0 version, you can install the the 1.5.1 update for the software, but I recommend that you don’t update the source files to 1.5.1 just yet. I’ll have to be testing around to see if this affects my plugins so that’s up in the air for now. There’s been another new RPG Maker MV update! This time, from version 1.5.0 to version 1.5.1! Here are the changes made by this update! From what I can tell, it’s mostly fixing a bug involving forced actions that occur preventing them from updating the turn counter (and thus, updating the states and buff counters). ![]()
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